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When it was first released, FusionFall required a paid subscription for the full game, with a limited portion of the content available to free accounts. All characters created before December 22, 2008, including those of the FusionFall staff, were deleted, but all made on or after December 27, 2008, were carried onto the official release. A final beta test started on December 27, 2008, and ran until January 11, 2009. The third took place during the weekend of December 12, 2008, with a single-day extension on December 19. A second beta began on December 5, 2008, and ended on December 7, 2008. The open beta testing began on November 14, 2008, available to anyone with an account on Cartoon Network's website. The cards were rendered obsolete after April 16, 2010, when the entirety of the game became free to play players with unredeemed time cards were offered a refund for their unused cards. Playing past level five originally required a monthly paid subscription in the form of redeemable cards that could be purchased at participating retailers. Many characters are available as guides after players complete level four of the game. Gameplay primarily focused on the alliance between the heroes and villains of the Cartoon Network universe, featuring characters from Cartoon Network shows both past and present. The game had large playable environments, with travel facilitated by various warp points as well as certain temporary vehicles to get to areas faster. Their character is viewed from a third-person perspective with an overlaid HUD. In FusionFall, the player takes control of a customized avatar based on characters from current and past shows. On August 29, 2013, the game's servers were shut down.
FusionFall used the Unity engine as its client technology basis.įor the first year, the full game required a subscription free accounts could only access to a portion of the content.
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Windows XP, Windows Vista, Windows 7, and Mac OS XĬartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment. Watson, Jeremy Polk (lead designer), Greg Grigon Levon Hakobyan, Chris Sunn (lead designer), D. ( Learn how and when to remove this template message) Statements consisting only of original research should be removed. Please improve it by verifying the claims made and adding inline citations. This article possibly contains original research.